Sonntag, 26. April 2015

WWIIHWA Gunsounds v3.09 online !

Changelog:

v3.09
-Changed: Compatibility with WoT Client 0.9.7

Kommentare:

  1. Super KT, danke und funzen ohne Probleme (keinerlei gartzige Phyton.log einträge) auf dem RU Server

    AntwortenLöschen
  2. Ein Problem habe ich, konnte aber noch nicht lokalisieren woher es kommt:

    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 528): [INIT_STEPS] Avatar.onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1030): [INIT_STEPS] Avatar.vehicle_onEnterWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 578): [INIT_STEPS] Avatar.onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 1074): [INIT_STEPS] Avatar.vehicle_onLeaveWorld
    NOTICE: [NOTE] (scripts/client/Avatar.py, 383): [INIT_STEPS] Avatar.onBecomeNonPlayer
    NOTICE: [NOTE] (scripts/client/game.py, 398): [SPACE] Loading space: spaces/hangar_WWIIHWA_REICH
    INFO: PostProcessing.Phases.fini()

    Ich werde noch irgendetwas an diesem Hangar fixen müssen.

    AntwortenLöschen
    Antworten
    1. ich glaube aber dass kommt nicht von Dir, ich schau mal

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  3. Also kommt nicht von den GunSounds und nocht vom Ambiente. Diese Einträge habe ich auch ohne Gunsounds und Ambiente !!!

    AntwortenLöschen
  4. Das ist beruhigend. Also ein Fehler von WG selbst. Kann ich mir das ewige suchen ersparen.

    Der Fehler tritt erst auf, wenn man ein Gefecht betritt. Startet man nur WoT, so habe ich den nicht.

    AntwortenLöschen
    Antworten
    1. bei mir auch so KT. Hast Du etwas anderes erwartet von WG? *grins

      Löschen
  5. Problems with the Retro Gunsounds now fixed ! Please download the v3.09 FIXED version !

    Greetings KT

    AntwortenLöschen